What You See and What That Means

Here’s another great design piece from one the developers at Gamasutra; breaking down the layers of player interaction in a controlled environment.  It’s a bit on the long side, but at least give it a skim.  There’s some really interesting tidbits if you take the time to check it out.

 

http://www.gamasutra.com/view/feature/195320/layers_of_player_understanding.php

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