As you all well know; I love good music, especially creative music. This follows both criteria pretty solidly. Enjoy.
Because Classic Gaming Still Matters…
Well, leave it to Conan O’Brien to really figure out what was going on at this year’s E3…
The modding community has always been a source of fun and inspiration for gamers everywhere. They’ve combined universes, created whole new experiences, and otherwise give us enjoyment by tinkering with some of our favorite games. Here’s a clip of a new mod for GTAIV on the PC that may tickle that fantasy of wanton destruction….
Guys and Girls,
We’re all excited about the new consoles coming out this fall. Some of us make like certain ones more than others (cough Sony cough) but this is an exciting time nonetheless. What is always interesting is why certain choices were made in development, why certain tech specs made the cut, or why features got thrown out. Very rarely do we get a look into that side of the industry. Luckily, thanks to Mark Cerny, we have that clarity in regards to Sony’s new system. So, without further adieu, here is Mark Cerny’s Game Lab talk, about the birth of a next gen system.
I’ve always enjoyed music that uses real world sounds as its base. It’s relatively new concept, musically speaking, but it can create some really interesting soundscapes. Enter tonight’s musical selection. Though it eventually takes some samples from New Super Mario Brothers U, initially it is all from the system itself. It’s pretty cool stuff. Coming up tomorrow will be our predictions on the Game Critics E3 Awards, so speculate away as to what you think will be taking the win.
With how often this has become, this might become its own thing; but once again, here is some music to close out your evening to. Brought to you by Smooth McGroove, Capcom, and those rascals at Disney. (As a sidenote: this is easily one of best pieces of game music ever.)
I Fight Dragons new single “Move.”
In case you didn’t notice; they use a 8bit Nintendo to make some of their jams…
The sprites are used from the XBLA game Phantom Breaker